The following are the different programs I have learned and my current level with each one. Some of these programs are the ones used in my college's curriculum (Unreal Engine, Maya, and ZBrush), while the rest have been learned through independent study or past classes. I strive to be as well-versed as possible in the various programs in the field, so outside of my normal curriculum, I do enrichment opportunities with these additional programs.
Rating System:

Beginner - I have just started working with this program or language in a class or workshop, and while I can navigate around it, I am still learning the basics.
Proficient - I feel confident with the basic levels of this program or language and would be able to navigate it in a professional setting.
- I feel as though I have a strong grasp of the program or language and would be able to create more complex projects with it.
 - I feel as though I have mastered this program or language, and I have been using it for a longer amount of time.
Game Engines

Unreal Engine - Proficient
Unity - Beginner
Coding Languages

Visual Scripting (Unreal Engine Blueprints) - Proficient
C++ - Beginner
C# - Beginner
3D Modeling Programs

Blender - Beginner
Maya - Beginner
Design/ Illustration Programs

Procreate (iPad Pro) - Expert
Adobe Photoshop - Advanced
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